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Work LocationChengdu( 成都 ),Chinese RequiredNoExperience Required3 Years
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QualificationBachelor DegreeSalary (Monthly CNY)NegotiableContract TypeFull Time
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Job FunctionsGame Development
Responsibilities
1. According to the project design direction and system
architecture, complete the construction of the stand-alone strategy game level
framework, and the formulation of the level production process and standards
2. Responsible for the experience planning of multiple power
maps, scene areas and regional elements in the game
3. Lead the level planning team, combine the gameplay and
story, and ensure the game's learning and growth rhythm, content diversity
change rhythm and difficulty rhythm, and complete the prototype design of the
game levels
4. Lead the level planning team and collaborate with programmers
and artists to build high-quality level designs that combine gameplay, story
and aesthetics.
Qualifications
1. Bachelor degree or above, more than three years of
experience in level design, fully involved in the development of at least one
online game as a level planner
2. Be able to use the UE4 engine proficiently, master the
complete level design process, and be able to independently carry out level
design and level prototype building
3. Have strong understanding, communication and logical
thinking skills, and be able to express your design ideas and rules concisely
and clearly
4. Applicants with certain research on level design of
well-known 4X strategy games, RTS, and Roguelike games will be given priority.
Those with R&D experience in similar stand-alone games will be preferred.
5. Love the game industry, be willing to make games a
lifelong career, and be willing to keep improving to make high-quality games