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Work LocationChengdu( 成都 ),Chinese RequiredNoExperience Required2 Years
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QualificationBachelor DegreeSalary (Monthly CNY)NegotiableContract TypeFull Time
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Job FunctionsArts and Design, Game Development
Job Description
1. Based on the game core experience and worldview settings,
complete the design of the required monsters in the level;
2. Design and write relevant documents on the basic logic of
combat and the overall artistic expression of combat;
3. Follow up and adjust the actual performance of battle
related designs in the game, and continuously communicate with numerical
planners to test and adjust battle related values;
4. Based on internal and external feedback, summarize the
combat related functions and propose a continuous optimization plan.
Qualification
1. Have worked in monster related design for at least 2
years;
2. Proficient application of UE4 is preferred;
3. Strong understanding, communication, and structured
thinking skills;
4. Love the work of console games and console game
production.