Technical Arts (TA)

Posted 245 days ago ·

  • Work Location
    Chengdu( 成都 ),
    Chinese Required
    No
    Experience Required
    1 Year
  • Qualification
    Bachelor Degree
    Salary (Monthly CNY)
    Negotiable
    Contract Type
    Full Time
  • Job Functions
    Arts and Design, Game Development

Job Description

1. Proficient in Unreal material system, lighting system and other related functions, able to achieve various graphic rendering effects used in realistic style games;

2. Understand the needs and problems of art development, and provide adequate technical support;

3. Create and standardize the development process of art resources;

4. Implement and discover the problems in the art development process, develop tools or plug-ins to solve the problems, optimize the process, and improve the work efficiency of the art team;

5. Studied the rendering effects of the latest excellent realistic games, and kept paying attention to the research of new technologies and tools in the industry.

 

Job Qualification

1. At least 1 year working experience in game industry modeling, special effects, etc., used next generation game engine;

2. Understand the principle and process of PBR and have the ability to develop Shader or art tools;

3. Proficient in Maya, 3DS Max, Photoshop and other modeling tools;

4. Deep understanding of game art development process, able to find process problems and solve problems with development tools;

5. Excellent communication and coordination skills;

6. Good art aesthetic ability.