Fighting designer

Posted 245 days ago ·

  • Work Location
    Chengdu( 成都 ),
    Chinese Required
    No
    Experience Required
    2 Years
  • Qualification
    Bachelor Degree
    Salary (Monthly CNY)
    Negotiable
    Contract Type
    Full Time
  • Job Functions
    Arts and Design, Game Development

Job Description

1. Based on the game core experience and worldview settings, complete the design of the required monsters in the level;

2. Design and write relevant documents on the basic logic of combat and the overall artistic expression of combat;

3. Follow up and adjust the actual performance of battle related designs in the game, and continuously communicate with numerical planners to test and adjust battle related values;

4. Based on internal and external feedback, summarize the combat related functions and propose a continuous optimization plan.

 

Qualification

1. Have worked in monster related design for at least 2 years;

2. Proficient application of UE4 is preferred;

3. Strong understanding, communication, and structured thinking skills;

4. Love the work of console games and console game production.